Bioshock lovers will have to wait a few more months to dive head-first into Irrational Games’ Bioshock Infinite.
Only a few months after Irrational stated that Bioshock Infinite would hit shelves this Fall, Creative Director Ken Levine has updated fans that the game will now be pushed back to February 26, 2013. Levine cited that the development team wanted to let fans know sooner than later that the game would be delayed so that an even better game could be developed.
“We’ve come to realize that some specific tweaks and improvements will make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need, we’ve decided to move the game’s release to February 26, 2013. We wanted to let our loyal (and very patient!) fans know this as soon as possible.”
Levine went on to explain that Infinite would be revolutionary, much in the same way the original Bioshock changed the playing field for shooters.
“I won’t kid you: BioShock Infinite is a very big game, and we’re doing things that no-one has ever done in a first-person shooter. We had a similar experience with the original BioShock, which was delayed several months as our original ship date drew near.
“Why? Because the Big Daddies weren’t the Big Daddies you’ve since come to know and love. Because Andrew Ryan’s golf club didn’t have exactly the right swing. Because Rapture needed one more coat of grimy Art Deco.”
While the news may be a “bummer”, getting a great, glitch-free game is even more important to gamers. Honesty is appreciated over excessive patch downloading, post launch.
“What does this mean for you? It means a bit more waiting, but more importantly, it means an even better BioShock Infinite,” he stated. “The great can be made greater, and we owe it to both ourselves and to you, our fans, to take this opportunity.”
Unfortunately, Bioshock Infinite won’t make it to E3 this year. I was looking forward to getting some hands-on time, but the production delay only makes me more hyped for the game. I can’t wait for Feb 2013.
Levine added: “Preparing for these events takes time away from development, time we’re going to use instead to get the best version of Infinite into your hands in February.”
In conclusion… Ooooooweeee… I can’t wait for the BEST VERSION!