Published on September 5th, 2011 | by Lewis Lashley3
Game Review: Conduit 2 (Wii)
Sega and High Voltage Software have taken another shot at the Nintendo Wii market with Conduit 2. Is this sequel worth the buy and does it improve on its predecessor?
Conduit 2 picks up where the first one left off as you (Michael Ford) chasing after the antagonist John Adams. The story is pretty cliché and is pretty easy to follow. Bad guy wants to get stronger, you have to stop him. Aside from the straight forward story, there are some nice cut scenes that set the tones for your environments and encounters. However, the simplicity of the plot lines isn’t a big kill for the game because it lets the game fly on the action. There is literally a fight behind practically every door and turn.
Conduit 2 also sports a pretty nice voice acting cast. Michael Ford is now voiced by Jon St. John (Duke Nukem Forever, World Of Warcraft and many more). The depth of the game is greatly expanded by the smooth voices and sometimes comical dialogue. The game doesn’t look bad for a Wii shooter either. The way it looks, runs and plays is a little reminiscent of Goldeneye but, more modern. Smoother renders and richer colors make Conduit 2 give you a nostalgic feel of a classic FPS. The multiplayer also echoes that classic feeling. It isn’t as fast paced as other shooters out there (Modern Warfare series, Battlefield series etc.) but it is balanced enough that it is still an enjoyable experience.
The biggest issues in Conduit 2 for me are the controls. That isn’t necessarily a bad thing though. The controls have a pretty high curve to conquer that will probably have you in the options tweaking and retweaking often. However, even though it may be tedious work, when you get your desired settings, the game is even more fun to play. Conduit 2 also boasts the ability to use the Classic Controller as opposed to the Wii Remote and Nunchuck. While this does add more adaptability for more “dedicated” controller users, I personally feel more comfortable using the Wii Remote & Nunchuck with the Motion Plus. It can get a little exhausting but it’s totally worth the hassle.
Online multiplayer is decent and sports various game modes that all FPS players come to expect from the genre. I did have a problem finding a Team Deathmatch game on quite a few occasions and have since abandoned trying to find one. However, Free for All matchmaking was instantaneous. The game lag wasn’t too bad; it suffers from the same slight delay most shooters suffer from. I did have one instance where the game lagged out but that’s nothing unfamiliar to online gaming. One other issue I had with the matchmaking was a match that froze while loading into the map. I had the loading activity icon but spent almost ten minutes waiting and I had to restart my Xbox.
All in all, Conduit 2 is a good step forward in the Wii market as a whole, not just as a shooter. The play style is unique to the Wii and supports it well. I don’t think playing with the Classic Controller does the game justice. If you’re spoiled and like the comfort of analogs, GET OVER IT! The usage of the Wii Remote, Nunchuck and Motion Plus really helps this game shine. That is one of the main selling points of this game. Sega and High Voltage have really hit another peak with this Conduit 2. Story mode is great and the multiplayer is a great improvement.